Hybrid/cloud inference

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Ability for Unity runtime to “broker” AI model inference between local vs. cloud resources. This would be based on a real-time technical diagnostic including factors like the local compute/OS, frame rate (FPS), inference speed (ms), or network connection, where a “burst” to the cloud might be needed to maintain performance. It could also be based on business rules, such as a player LTV, budget, or player behavior. We would love to hear about the factors that would intelligently determine how an inference should be routed.